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About Thievery
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About Thievery
NOTE: At no time are thievery skills to be used in the Graveyard or any city memorial!
The Powers Texts. Volume one.
Scriptsic: Brent Elskan.
++==================++
|| Power : Thievery ||
++==================++
|| - Version: 0.1 - ||
++==================++
::: Quick & Dirty :::
Available at: Thieve's Guilds
Cost:
Thievery 1: 2000 coins.
Thievery 2: 5000 coins.
Thievery 3: 10000 coins.
Thievery robs a pire of
*up* *to* 25% of their coins at level one,
*up* *to* 50% at level 2, and
*up* *to* 75% at level 3.
Chances of success increase with each level.
::: Detailed Description :::
Thievery is probably the most important power to get. But,
unfortunately, it can also be the hardest to get the first
level of. As a vampire without Thievery, you can only get your
funding two ways... Either from Humans, or from other pires
being nice enough to pay for it for you.
Of course, you can always just donate enough to get you a
level or three of Thievery, but that's no fun and isn't what
this text is for
The reason Thievery is so important? Well, it pays for
everything else like transits, pubs, items, powers... Come on,
do I really need to tell you why?
A note: You don't rob humans. They fork over their cash as
soon as you drink them up and kill them. Only other vampires
can be robbed from. And no, you can't rob the bartenders. Or
the banks... Or shops. Shucks.
Like the quick and dirty says, the different levels of
Thievery work like so:
Thievery 1: Robs a pire for up to 25% of the coin on them.
Thievery 2: Robs a pire for up to 50% of the coin on them.
Thievery 3: Robs a pire for up to 75% of the coin on them.
Note that it says *up* *to*. That is, it won't always rob
them of exactly that amount. Also, you can fail. With each
level of Thievery you gain, you increase your chances of a
successful robery, but it is never 100% going to work every
time. Besides, some vampires don't have *any* money on them,
Once you have the funds, actually *getting* the power is
simple. Go to the guild and pay for it. The end...
--------------------------------------------------------------
: END OF FILE - Copied with permission from COVE
--------------------------------------------------------------
The Powers Texts. Volume one.
Scriptsic: Brent Elskan.
++==================++
|| Power : Thievery ||
++==================++
|| - Version: 0.1 - ||
++==================++
::: Quick & Dirty :::
Available at: Thieve's Guilds
Cost:
Thievery 1: 2000 coins.
Thievery 2: 5000 coins.
Thievery 3: 10000 coins.
Thievery robs a pire of
*up* *to* 25% of their coins at level one,
*up* *to* 50% at level 2, and
*up* *to* 75% at level 3.
Chances of success increase with each level.
::: Detailed Description :::
Thievery is probably the most important power to get. But,
unfortunately, it can also be the hardest to get the first
level of. As a vampire without Thievery, you can only get your
funding two ways... Either from Humans, or from other pires
being nice enough to pay for it for you.
Of course, you can always just donate enough to get you a
level or three of Thievery, but that's no fun and isn't what
this text is for
The reason Thievery is so important? Well, it pays for
everything else like transits, pubs, items, powers... Come on,
do I really need to tell you why?
A note: You don't rob humans. They fork over their cash as
soon as you drink them up and kill them. Only other vampires
can be robbed from. And no, you can't rob the bartenders. Or
the banks... Or shops. Shucks.
Like the quick and dirty says, the different levels of
Thievery work like so:
Thievery 1: Robs a pire for up to 25% of the coin on them.
Thievery 2: Robs a pire for up to 50% of the coin on them.
Thievery 3: Robs a pire for up to 75% of the coin on them.
Note that it says *up* *to*. That is, it won't always rob
them of exactly that amount. Also, you can fail. With each
level of Thievery you gain, you increase your chances of a
successful robery, but it is never 100% going to work every
time. Besides, some vampires don't have *any* money on them,
Once you have the funds, actually *getting* the power is
simple. Go to the guild and pay for it. The end...
--------------------------------------------------------------
: END OF FILE - Copied with permission from COVE
--------------------------------------------------------------
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